osd 2.0.0.0
resources.h File Reference
#include <stdint.h>

Go to the source code of this file.

Variables

const uint8_t custom_c1 [54]
 
const uint8_t custom_c2 [54]
 
const uint8_t custom_c3 [54]
 
const uint8_t custom_c4 [54]
 
const uint8_t custom_c5 [54]
 
const uint8_t custom_c6 [54]
 
const uint8_t fontdata [16384]
 
const uint8_t osd_chr [256]
 

Variable Documentation

◆ custom_c1

const uint8_t custom_c1[54]
Initial value:
=
{
0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF,
0xAA, 0xAA, 0xAA,
0xAA, 0xAA, 0xAA,
0xAA, 0xAA, 0xAA,
0xAA, 0xAA, 0xAA,
0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF,
}

◆ custom_c2

const uint8_t custom_c2[54]
Initial value:
=
{
0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF,
0xFF, 0xAA, 0xAA,
0xFF, 0xAA, 0xAA,
0xFF, 0xAA, 0xAA,
0xFF, 0xAA, 0xAA,
0xFF, 0xAA, 0xFF,
0xFF, 0xAA, 0xFF,
0xFF, 0xAA, 0xFF,
0xFF, 0xAA, 0xFF,
0xFF, 0xAA, 0xFF,
0xFF, 0xAA, 0xFF,
}

◆ custom_c3

const uint8_t custom_c3[54]
Initial value:
=
{
0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF,
0xAA, 0xAA, 0xFF,
0xAA, 0xAA, 0xFF,
0xAA, 0xAA, 0xFF,
0xAA, 0xAA, 0xFF,
0xFF, 0xAA, 0xFF,
0xFF, 0xAA, 0xFF,
0xFF, 0xAA, 0xFF,
0xFF, 0xAA, 0xFF,
0xFF, 0xAA, 0xFF,
0xFF, 0xAA, 0xFF,
}

◆ custom_c4

const uint8_t custom_c4[54]
Initial value:
=
{
0xFF, 0xAA, 0xFF,
0xFF, 0xAA, 0xFF,
0xFF, 0xAA, 0xFF,
0xFF, 0xAA, 0xFF,
0xFF, 0xAA, 0xFF,
0xFF, 0xAA, 0xFF,
0xFF, 0xAA, 0xFF,
0xFF, 0xAA, 0xFF,
0xFF, 0xAA, 0xFF,
0xFF, 0xAA, 0xFF,
0xFF, 0xAA, 0xFF,
0xFF, 0xAA, 0xFF,
0xFF, 0xAA, 0xFF,
0xFF, 0xAA, 0xFF,
0xFF, 0xAA, 0xFF,
0xFF, 0xAA, 0xFF,
0xFF, 0xAA, 0xFF,
0xFF, 0xAA, 0xFF,
}

◆ custom_c5

const uint8_t custom_c5[54]
Initial value:
=
{
0xFF, 0xAA, 0xFF,
0xFF, 0xAA, 0xFF,
0xFF, 0xAA, 0xFF,
0xFF, 0xAA, 0xFF,
0xFF, 0xAA, 0xFF,
0xFF, 0xAA, 0xFF,
0xFF, 0xAA, 0xFF,
0xFF, 0xAA, 0xFF,
0xFF, 0xAA, 0xAA,
0xFF, 0xAA, 0xAA,
0xFF, 0xAA, 0xAA,
0xFF, 0xAA, 0xAA,
0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF,
}

◆ custom_c6

const uint8_t custom_c6[54]
Initial value:
=
{
0xFF, 0xAA, 0xFF,
0xFF, 0xAA, 0xFF,
0xFF, 0xAA, 0xFF,
0xFF, 0xAA, 0xFF,
0xFF, 0xAA, 0xFF,
0xFF, 0xAA, 0xFF,
0xFF, 0xAA, 0xFF,
0xFF, 0xAA, 0xFF,
0xAA, 0xAA, 0xFF,
0xAA, 0xAA, 0xFF,
0xAA, 0xAA, 0xFF,
0xAA, 0xAA, 0xFF,
0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF,
}

◆ fontdata

const uint8_t fontdata[16384]

◆ osd_chr

const uint8_t osd_chr[256]
Initial value:
= { 0xF2, 0xF1, 0xF0, 0xEF, 0xEE, 0xED, 0xF3,
0xFB,0xA9,0xAA,0xAB,0xAC,0xAD,0xAE,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0x48, 0,0,0,0, 0x46,0x3F,0x40, 0,0, 0x45,0x49,0x41,0x47,
0x0A, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x44, 0x43, 0x4A,
0, 0x4B, 0x42, 0x4C,
0x0B, 0x0C, 0x0D, 0x0E, 0x0F, 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17,
0x18, 0x19, 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F, 0x20, 0x21, 0x22, 0x23, 0x24,
0, 0, 0, 0, 0, 0,
0x25, 0x26, 0x27, 0x28, 0x29, 0x2A, 0x2B, 0x2C, 0x2D, 0x2E, 0x2F, 0x30, 0x31,
0x32, 0x33, 0x34, 0x35, 0x36, 0x37, 0x38, 0x39, 0x3A, 0x3B, 0x3C, 0x3D, 0x3E
}