Definition of colors. Here predefined colors can be found.
uint16_t gl_color_t
Definition gl_colors.h:56
void(* gl_end_frame_t)()
Definition gl_types.h:141
void(* gl_frame_data_t)(gl_color_t color)
Definition gl_types.h:140
int16_t gl_coord_t
Definition gl_types.h:104
int16_t gl_int_t
Definition gl_types.h:92
gl_font_orientation_t
Definition gl_types.h:86
@ GL_FONT_VERTICAL_COLUMN
Definition gl_types.h:89
@ GL_FONT_VERTICAL
Definition gl_types.h:88
@ GL_FONT_HORIZONTAL
Definition gl_types.h:87
gl_image_format_t
Definition gl_types.h:74
@ GL_IMAGE_FORMAT_BITMAP_4BPP
Definition gl_types.h:76
@ GL_IMAGE_FORMAT_BITMAP_16BPP
Definition gl_types.h:78
@ GL_IMAGE_FORMAT_BITMAP_8BPP
Definition gl_types.h:77
@ GL_IMAGE_FORMAT_BITMAP_1BPP
Definition gl_types.h:75
@ GL_IMAGE_FORMAT_JPEG
Definition gl_types.h:79
gl_brush_style_t
Definition gl_types.h:60
@ GL_BRUSH_STYLE_FILL
Definition gl_types.h:62
@ GL_BRUSH_STYLE_GRADIENT_TOP_DOWN
Definition gl_types.h:63
@ GL_BRUSH_STYLE_NONE
Definition gl_types.h:61
@ GL_BRUSH_STYLE_GRADIENT_LEFT_RIGHT
Definition gl_types.h:64
void(* gl_fill_t)(gl_rectangle_t *rect, gl_color_t color)
Definition gl_types.h:138
uint16_t gl_uint_t
Definition gl_types.h:93
uint32_t gl_long_uint_t
Definition gl_types.h:95
void(* gl_begin_frame_t)(gl_rectangle_t *rect)
Definition gl_types.h:139
int32_t gl_long_int_t
Definition gl_types.h:94
uint16_t gl_angle_t
Definition gl_types.h:97
The context structure for storing driver configuration.
Definition gl_types.h:148
gl_fill_t fill_f
Definition gl_types.h:152
uint16_t display_height
Definition gl_types.h:150
gl_frame_data_t frame_data_f
Definition gl_types.h:154
gl_begin_frame_t begin_frame_f
Definition gl_types.h:153
gl_end_frame_t end_frame_f
Definition gl_types.h:155
uint16_t display_width
Definition gl_types.h:149
The context structure for storing coordinates of the point.
Definition gl_types.h:111
gl_int_t y
Definition gl_types.h:113
gl_int_t x
Definition gl_types.h:112
The context structure for storing rectangle by its top left point and width and height (in pixels).
Definition gl_types.h:131
uint16_t width
Definition gl_types.h:133
gl_point_t top_left
Definition gl_types.h:132
uint16_t height
Definition gl_types.h:134
The context structure for storing width and height in number of pixels on the screen.
Definition gl_types.h:121
gl_uint_t width
Definition gl_types.h:122
gl_uint_t height
Definition gl_types.h:123