27 LV_RLOTTIE_CTRL_FORWARD = 0,
28 LV_RLOTTIE_CTRL_BACKWARD = 1,
29 LV_RLOTTIE_CTRL_PAUSE = 2,
30 LV_RLOTTIE_CTRL_PLAY = 0,
31 LV_RLOTTIE_CTRL_LOOP = 8,
35struct Lottie_Animation_S;
38 struct Lottie_Animation_S * animation;
44 uint32_t * allocated_buf;
45 size_t allocated_buffer_size;
46 size_t scanline_width;
47 lv_rlottie_ctrl_t play_ctrl;
57lv_obj_t * lv_rlottie_create_from_file(
lv_obj_t * parent, lv_coord_t width, lv_coord_t height,
const char * path);
59lv_obj_t * lv_rlottie_create_from_raw(
lv_obj_t * parent, lv_coord_t width, lv_coord_t height,
60 const char * rlottie_desc);
62void lv_rlottie_set_play_mode(
lv_obj_t * rlottie,
const lv_rlottie_ctrl_t ctrl);
63void lv_rlottie_set_current_frame(
lv_obj_t * rlottie,
const size_t goto_frame);
Definition lv_obj_class.h:49
Definition lv_img_buf.h:141